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September 23, 2011

The Concjump and Rocketjump maps for Team Fortress Classic released!

Heartbeat

After October 23, 2011, i think i will cancel it.

About me and this project.

This is the first and last project i really made for everyone, not just myself. When i was a little kid, i hold a PlayStation Demo CD. I saw, played and experienced the Kula World (also known as Roll Away) demo. I was amazed. I loved it and replayed it over and over. I decided to make something, like this in August 2007, in this style as a Half-Life 1 modlification or "map-pack" addon. I had at the begin abit problems for the design. I wanted to make it simple to look, but also make a long long game of it. And the basic stuff of a puzzle game like Keys, Traps and Sounds. When we take a look in Kula World, it's not just a normal world or something. Blocks don't just fall down, your ball can roll at any sides of the walls, you just don't fall down either. Without coding, it's impossible to make it into Half-Life 1. I can't code, and making a map with all sites that looks like you can walk At the walls like on Kula World, this is insane. So i call it "Other World". Not "Another World", it should call THE Other World, like a new "Hell". We all see the hell as the Other World. Well. This is just what it's in my mind, and this world was made with my mind. While making this, i was pretty bad in english and almost gave up in November-December 2007. Find more about this project in the FAQ file. To the story: Puzzles don't need a story, definitly not for this one. You won't be interested why he died and came into this world where nobody else is there. You may ask a few question. No answers, like always ;)

How do i describe this game?

It's a Test of your Strafejump skills, Puzzle skills like solving impossible unfair mazes and hardcore fans of Half-Life 1. Try, you will regret it. The basic is simple. Find all the keys and enter the next level. You may run into new traps and new worlds.

Features

Screenshots






Download

Requires Half-Life 1 (TFC version requires Team Fortress Classic)
* = I recommend you to play the WON 1.1.1.0 version of Half-Life 1.
** = I recommend you to play the Steam version of Half-Life 1.

The Team

Developer Notes

Orginal open progress notes. Kinda messed up but feel free to read them. Click here.


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